Postby Speaker to Animals » Fri Sep 29, 2017 7:58 am
The Conservative wrote:
DBTrek wrote:
Speaker to Animals wrote:Arkham was a town in Lovecraft's fictional universe, not an insane asylum. You are confusing that Arkham with Batman.
I always assumed the Batman Arkham asylum was a nod to Lovecraft.
Ditto. Anyway, more T-shirts would be sold if it was to be believed for Batman's Arkham than Lovecraft... at least till the Lovecraft game comes out that is.
Where have you been? It's been out for decades. It's one of the greatest RPGs of all time.
Postby The Conservative » Fri Sep 29, 2017 8:00 am
Speaker to Animals wrote:
The Conservative wrote:
DBTrek wrote:
I always assumed the Batman Arkham asylum was a nod to Lovecraft.
Ditto. Anyway, more T-shirts would be sold if it was to be believed for Batman's Arkham than Lovecraft... at least till the Lovecraft game comes out that is.
Where have you been? It's been out for decades. It's one of the greatest RPGs of all time.
Postby Speaker to Animals » Fri Sep 29, 2017 8:01 am
You are never going to get the kind of depth in a video game that you can get in an RPG. Call of Cthulhu was about making really fun (and brutal) stories. That game was so great, I can't even think of a game that ever came close in terms of what it does.
Postby The Conservative » Fri Sep 29, 2017 8:03 am
Speaker to Animals wrote:You are never going to get the kind of depth in a video game that you can get in an RPG. Call of Cthulhu was about making really fun (and brutal) stories. That game was so great, I can't even think of a game that ever came close in terms of what it does.
I could think of a few, but it also depended on the "DM"...
Postby Speaker to Animals » Fri Sep 29, 2017 8:06 am
The Conservative wrote:
Speaker to Animals wrote:You are never going to get the kind of depth in a video game that you can get in an RPG. Call of Cthulhu was about making really fun (and brutal) stories. That game was so great, I can't even think of a game that ever came close in terms of what it does.
I could think of a few, but it also depended on the "DM"...
Everything depends upon the DM and whoever writes the campaign module. That's a given. But in terms of mechanics and the kinds of gameplay generated from those mechanics, I don't know of anything quite as cool as that game.
The Ravenloft expansion to AD&D was really good, but it was kind of a knock-off, and it really only became very cool when integrated with Planescape.
Postby The Conservative » Fri Sep 29, 2017 8:12 am
Speaker to Animals wrote:
The Conservative wrote:
Speaker to Animals wrote:You are never going to get the kind of depth in a video game that you can get in an RPG. Call of Cthulhu was about making really fun (and brutal) stories. That game was so great, I can't even think of a game that ever came close in terms of what it does.
I could think of a few, but it also depended on the "DM"...
Everything depends upon the DM and whoever writes the campaign module. That's a given. But in terms of mechanics and the kinds of gameplay generated from those mechanics, I don't know of anything quite as cool as that game.
The Ravenloft expansion to AD&D was really good, but it was kind of a knock-off, and it really only became very cool when integrated with Planescape.
That's how I played it, but I agree on that, but the problem is too many people don't have the patents for stuff like that today.
Postby Speaker to Animals » Fri Sep 29, 2017 8:15 am
RPGs aren't going anywhere. There was a lull because millennials are generally deadened in terms of imagination and agency. I suspect you will see a pretty big resurgence of RPGs in a few years time as the children of Gen X rediscover them.
Boomers and millennials, in general, lack imaginative capacity. I never really could understand how it happened to them. They need shit fed to them directly, i.e. television, video games, etc.
I tried playing 5th edition D&D a few years ago, and it was a waste of time. The DM was okay (another Gen X guy), but the players were mostly millennials. Gameplay was like reenacting a video game. They just don't have that spark for some reason.
Postby The Conservative » Fri Sep 29, 2017 8:19 am
Speaker to Animals wrote:RPGs aren't going anywhere. There was a lull because millennials are generally deadened in terms of imagination and agency. I suspect you will see a pretty big resurgence of RPGs in a few years time as the children of Gen X rediscover them.
Boomers and millennials, in general, lack imaginative capacity. I never really could understand how it happened to them. They need shit fed to them directly, i.e. television, video games, etc.
I tried playing 5th edition D&D a few years ago, and it was a waste of time. The DM was okay (another Gen X guy), but the players were mostly millennials. Gameplay was like reenacting a video game. They just don't have that spark for some reason.
Yeah, I tried that too, I wanted to throttle the DM though because she couldn't DM her way out of a paper bag. 5th Ed sucks btw... Millennials love it though...
I stopped at 3rd ed. when they went to the D20 system. The writing was on the wall: "Our systems are too complex to be accessible to idiots. Let's do this D20 system thing and make it easier"
aka - let's lower the bar so people who shouldn't be playing can play.
Nope.
If you can't handle the bard progression from 1st. Ed (or Monk up through Master of Flowers) and incorporate psionics as written then GTFO of the roleplaying community, scrub.