Ummm... I hate that outside view tanking. And basically with a tank you need a team of people. Also the gameplay looks to me a bit too arcade like. I really like simulators that are really close to the actual thing. More of the one's that you don't have to kill everything in the area, but just go along and do what you were commanded. And one thing is that is missing is the ground under the tanks... yes, you can get even tanks stuck, or with trees you can the cannon bent.
I could once play years ago the old but working "Steel Beasts" with the Leopard 2 controls they have in Parola Garrison were we have our armoured brigade (and hence armoured warfare training). Worked just well, even if the program was old and hence Graphics was old. Anyway, today far too much emphasis is put on the graphics. They had in the class then I think ten simulators and we manned about six tanks. As the reserve officer in "my tank" had been taught to command an tracked vehicle (the BUK-M1), the orders were quick and understandable and we were kicking ass until some infantry destroyed us. Too bad that our host kicked us reservists out from there as it was late.
Here btw. a nice cross-country truck driving Simulator is Spin Tires that has impressive depiction of muddy roads. It uh, does have an outside view control too.
I'm waiting for the Simulator that has similar "interactive" ground where your vehicles can get stuck and where infantrymen can do what they allways do: dig foxholes. It's one of the things missing in many simulators now. The environment starts to be a bit more adaptive as artillery fire can destroy partially buildings, but there is still a lot of things to improve.